Test Cases

During our idea development sessions, we came up with test cases to drive the details of our game design. After writing out a linear gameplay scenario, we discussed the technical implementation details which ultimately produced the design for the application.

Test Case 0: Player Buys Sword From Shopkeeper

Test Case 1: Player Types "who" into the Command Prompt.

Test Case 2: Player Types "east" in a Room with an Eastward Exit

Last edited Sep 11, 2009 at 4:44 PM by dudeknt, version 3


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